I'm OK with it too although since xrender isn't applicable to Windows, either True or false is actually
testing the default (hopefully d3d) pipeline there.

If you wanted to thoroughly test , including windows as well you could add
2 more lines

@run main/othervm -Dsun.java2d.d3d=false InterpolationQualityTest
@run main/othervm -Dsun.java2d.d3d=True InterpolationQualityTest

On any platform where any of these options isn't applicable I
think it'll be ignored, so you'll run the default twice, but that's OK.

-phil.


On 10/3/12 7:00 AM, Andrew Brygin wrote:
Hello Vadim,

 the test looks fine to me.

Thanks,
Andrew

On 03.10.2012 17:41, Vadim Pakhnushev wrote:
Hello,
I've made changes according to Andrew Brygin's feedback:
Created unified drawTestImage method so reference and tested images are rendered from one place.
Simplified renderImage method to eliminate nested while loop.

webrev: http://cr.openjdk.java.net/~bae/8000176/webrev.01/

Thanks,
Vadim

On 28.09.2012 16:20, Vadim Pakhnushev wrote:
Hello,

Please review automated test which checks that accelerated pipelines correctly use interpolation rendering hints.
Discussion of the bug for which the test was created:
http://mail.openjdk.java.net/pipermail/2d-dev/2012-September/002767.html

webrev: http://cr.openjdk.java.net/~bae/8000176/webrev.00/

Thanks,
Vadim



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