Phil,
I've added these 2 lines to the test, Andrew will push updated version.
Thanks,
Vadim
On 05.10.2012 0:08, Phil Race wrote:
I'm OK with it too although since xrender isn't applicable to Windows,
either True or false is actually
testing the default (hopefully d3d) pipeline there.
If you wanted to thoroughly test , including windows as well you could add
2 more lines
@run main/othervm -Dsun.java2d.d3d=false InterpolationQualityTest
@run main/othervm -Dsun.java2d.d3d=True InterpolationQualityTest
On any platform where any of these options isn't applicable I
think it'll be ignored, so you'll run the default twice, but that's OK.
-phil.
On 10/3/12 7:00 AM, Andrew Brygin wrote:
Hello Vadim,
the test looks fine to me.
Thanks,
Andrew
On 03.10.2012 17:41, Vadim Pakhnushev wrote:
Hello,
I've made changes according to Andrew Brygin's feedback:
Created unified drawTestImage method so reference and tested images
are rendered from one place.
Simplified renderImage method to eliminate nested while loop.
webrev: http://cr.openjdk.java.net/~bae/8000176/webrev.01/
Thanks,
Vadim
On 28.09.2012 16:20, Vadim Pakhnushev wrote:
Hello,
Please review automated test which checks that accelerated
pipelines correctly use interpolation rendering hints.
Discussion of the bug for which the test was created:
http://mail.openjdk.java.net/pipermail/2d-dev/2012-September/002767.html
webrev: http://cr.openjdk.java.net/~bae/8000176/webrev.00/
Thanks,
Vadim