Hi Kirk, You can scale the image used in a 3-D Button by using a Variable and Transform Picture. This works well and works for Retina.
We used Picture Buttons previously and also with a Variable in order to support background, mask, and multi-state. 3-D Buttons handle these automatically and with OS-specific flare. Here's a visual: https://www.bigbusiness.com/solutions/6453 <https://www.bigbusiness.com/solutions/6453> same buttons with different icons and different Set Format "Styles" have different background, highlight, bevel, offset...automatically. hth, Spencer > On Oct 12, 2016, at 8:41 AM, Kirk Brooks <[email protected]> wrote: > > Picture buttons do this nicely. But there are some limitations; the border > choices aren't good and you can't include a text label, for instance. 3D > buttons offer better configurability as an interface object but the linked > image won't scale. ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

