Hi Jeremy,

> Not seeing it? 

Means I cannot find any code example sin the doc showing how to trap for this 
key pressed. I didn’t mean I was actually looking for the space key results? 
And in this scenario I’m not concerned with data entry, per se.

So….

I don’t think I can do it with native 4D code then. My scenario is simple (like 
other programs):

When the space bar is pressed I want the cursor to change to a little hand and 
then as I move the mouse the diagram moves (actually scrolls) around.

Seems so simple…

Thanks for your help,
John...

> 
> Not seeing it? The space bar produces a space character, which you can't see 
> unless the app you are using can show invisible spaces, like Pages, Word, 
> BBEdit and so on. 
> 
> There are two kinds of keys on a computer keyboard: 
> 
> 1) character keys (think thing) 
> 2) modifier keys (think state) 
> 
> The space bar is a character key. It's also invisible. 
> 
> The keys you mention (Caps, Shift, Command, Control, and Alt) are modifier 
> keys. They have state (pressed or not) which you can detect by calling: 
> Caps lock down 
> Shift down 
> Macintosh command down   
> Macintosh control down   
> Macintosh option down   
> Windows Alt down   
> Windows Ctrl down 
> 
> When the user is entering text, you could detect that the space bar was 
> pressed (producing a space character) with the "Get edited text” command. 
> 
> For more details, see: 
> http://doc.4d.com/4Dv15R5/4Dv15R5/4D/15-R5/Get-edited-text.301-2936945.en.html
> 
>> Hi All,
>> 
>> I can’t seem to find which 4D command, if any, returns that the spacebar is 
>> depressed? Or any key (other then above) for that matter?
>> 
>> I’ve been trolling through the docs: 'User Interface' and found:
>> 
>> Caps lock down
>> Shift down
>> Macintosh command down  
>> Macintosh control down  
>> Macintosh option down  
>> Windows Alt down  
>> Windows Ctrl down
>> 
>> But other keys? Probably simple and I’m not seeing it?
>> 
>> Maybe combination of KeyCode and On EVENT CALL?
>> 
>> Anyone know?
>> 
>> Thanks,
>> John...
>> 
> 
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