> Le 7 janv. 2017 à 04:24, Tim Nevels <[email protected]> a écrit : > > [...] And it scales well with big arrays and big objects.
Very interesting. When do you consider an array or object is big enough to use this? -- Arnaud de Montard ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

