HI Miyako, Thanks for the info.
> Ref: have you considered using <TextArea> instead of <text>? I haven’t but I will now. <grin> I’ll see if there’s a difference. Thanks for tips. John… > in general, it is best to instruct the rendering engine to decide how to > align objects, > rather than to compute the exact coordinates yourself. > > "text-anchor" (start, middle, end) should take care of horizontal align in > <text>, > but vertical align is going to be difficult since 4D does not support > "dominant-baseline" or "alignment-baseline". > if you decide to go down the "y" or "dy" route, well, I guess it's going to > be an uphill struggle. > > have you considered using <TextArea> instead of <text>? > > you have "display-align" (before, center, after) for vertical align and > "text-align" (start, center, end) for horizontal align. > > p.s. > > I love how they say start/end, before/after instead of left/right (because of > right to left scripts) > and decisively use middle instead of center with respect to the subject > (align or anchor)... ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

