last I knew (this could easily have changed) Sequence number range is +/- MAX LONGINT (so ~2.1 x 10^9)
On Wed, 29 Mar 2017 18:38:56 +0800, Alan Chan via 4D_Tech wrote: > 4D would support 64bit integer by then. If not, sequence number (or > auto-increment) would be the first one to get in trouble. > > Alan Chan > > 4D iNug Technical <4d_tech@lists.4d.com> writes: >> so code to convert date to epoch time like that one just recently discussed >> (Re: [4DTidbits Blog] Epoch & Unix Timestamp Conversion) >> could potentially have trouble... > > ********************************************************************** > 4D Internet Users Group (4D iNUG) > FAQ: http://lists.4d.com/faqnug.html > Archive: http://lists.4d.com/archives.html > Options: http://lists.4d.com/mailman/options/4d_tech > Unsub: mailto:4d_tech-unsubscr...@lists.4d.com > ********************************************************************** --------------- Gas is for washing parts Alcohol is for drinkin' Nitromethane is for racing ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com **********************************************************************