Hi Chaps

Thanks Peter and Tim.
4D UI - spaghetti soup I sometimes bump into...
Often hard...

>> Things to avoid:
>> 
>> Ambiguity (e.g. colour coded text)

> This is a good point because there are more color blind people out there than 
> you know. More men are color blind than women. So always include a style like 
> bold or italic or underline with a color so the color blind user is not left 
> out.

And in this part of the world we even have people who are colour blind - but 
they can spell 😊
People of northern European origin: about 8% of men will be red/green colour 
blind.
This also varies by race of course - Colour blindness is almost unknown in the 
Inuit people. But I suppose they see mostly white anyway.
And how often do we see coloured text? Green = good,  Red =  bad? Too often I 
suggest.
I'd also suggest we all give a thought to text size.
I've seen far too many 4D systems with text I can't read easily. Remember the 
fat old men! A demographic I, and a few others on this list, belong to.
It's perhaps more common from Mac based developers deploying on PCs? An 
historic difference between the two platforms?


>> Redundancy (e.g. buttons with both an icon AND a label)

> I disagree on this. I think it is best to include a label with an icon. Just 
> because it is obvious to you what the icon means doesn’t mean a new user will 
> have the same understanding. One or 2 words next to an icon makes the 
> function obvious to new users. And the experienced user will ignore the label 
> and their > eyes will naturally focus on the icon image. They don’t even see 
> the label anymore.

I'm with Tim on this one.
For redundancy read dis-ambiguity (is that even a word).
Iconography is culture bound. What may seem obvious to you may be obscure, or 
even worse, have a different meaning, in a different cultural context.
We have a system we have deployed in various parts of the world, and I've had 
questions about the meanings of a few icons I thought were self-explanatory 
from some of our middle-east customers.
I've no idea how these would work in the far-east!

I'm sure we all have a section on the bookshelves with a 'work' section?
Code complete...
Pragmatic programmer...
Et al...

For UI?
Title: Understanding Comics
Author: Scott McCloud
For comics read graphic/picture/icon...
Yes, it's a big comic about comics, but UI should be fun?

Love and kisses
Lo

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