On Tue, Apr 18, 2017 at 4:59 PM, Keisuke Miyako via 4D_Tech < [email protected]> wrote:
+ when the host and component share the same methods names > > this is also documented (see Naming conflicts: masking methods) > the host takes precedence over component > http://doc.4d.com/4Dv16/4D/16/Component-installation-and- > compatibility.300-3048906.en.html I wouldn't have wanted to count on this mechanism alone, but I did want to see it in action. With 16.0 on macOS I can't generate such a warning. Perhaps 4D Compiler has changed? ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

