On Tue, Apr 18, 2017 at 4:59 PM, Keisuke Miyako via 4D_Tech <
[email protected]> wrote:

+ when the host and component share the same methods names
>
> this is also documented (see Naming conflicts: masking methods)
> the host takes precedence over component
> http://doc.4d.com/4Dv16/4D/16/Component-installation-and-
> compatibility.300-3048906.en.html


I wouldn't have wanted to count on this mechanism alone, but I did want to
see it in action. With 16.0 on macOS I can't generate such a warning.
Perhaps 4D Compiler has changed?
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