> I just posted it in the forums. I agree there are other things that are > probably more important but this seems like something that could be set as > an option pretty easily.
And perhaps if they decide to do a set of compiler changes, they'll find it's easy to do several all in one go. Who knows? On Sat, Apr 29, 2017 at 1:11 AM, Kirk Brooks via 4D_Tech < [email protected]> wrote: > David, > > I just posted it in the forums. I agree there are other things that are > probably more important but this seems like something that could be set as > an option pretty easily. > > Topic : *Compiler - don't duplicate declarations* > http://forums.4d.fr/Post//19356198/1/ > > > > On Thu, Apr 27, 2017 at 7:52 PM, David Adams via 4D_Tech < > [email protected]> wrote: > > > Why not post this to the feature request forums and see if you get some > > votes? I've got compiler changes that I'd *much* rather see first, but > who > > knows what other people want? > > > > -- > Kirk Brooks > San Francisco, CA > ======================= > > *The only thing necessary for the triumph of evil is for good men to do > nothing.* > > *- Edmund Burke* > ********************************************************************** > 4D Internet Users Group (4D iNUG) > FAQ: http://lists.4d.com/faqnug.html > Archive: http://lists.4d.com/archives.html > Options: http://lists.4d.com/mailman/options/4d_tech > Unsub: mailto:[email protected] > ********************************************************************** > ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

