Hi Arnaud, I found out why your result is quite different from mine. In your code, you evaluate the time once per execution of position. However, the replace string was evaluated once per 10,000 replacement (per execution of replace string).
Alan Chan 4D iNug Technical <[email protected]> writes: >since v15R3, using 'Replace string' for count seems always faster to me than >'Position' - even if [compiled+strict comparison] it's quite the same. Could >be a detail, but instead of measuring time to loop $i times, I often prefer to >count how much >iterations are executed during a given time, it makes interpreted/compiled >switch easier. All results under are from compiled, all 32b versions except >v16 in 64b. ><https://screencast.com/t/9TXxsJUH8ooj> >The little v12 test base I've used is here: ><http://forums.4d.fr/Post//15925184/1/#15925185> ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

