Hey, I want to let people know that I'm giving a talk on a
publish/subscribe component I spent a few months working on earlier this
year. It's a V16 tool that relies internally on CALL FORM/CALL WORKER. For
those that aren't familiar with publish/subscribe, it offers a way to make
your code more bullet-proof, more reusable and less complex. (Well, once
the plumbing is implemented.)

I'll show some things like an efficient self-updating monitor window,
splitting existing UI widgets and behavior across windows or processes with
very close to zero coding. It's kind of fun!

I got pretty far with the implementation and it's working on single
machines across processes. The design was built to support multi-machine
messaging, but I ran out of time before doing that bit. If anyone likes the
tool and is interested in taking it further, I can explain the design. It's
conceptually simple, so that's good.

I've been wanting to show this at 4DMETHOD for some time for a couple of
reasons. First off, because 4DMETHOD is a great resouces, second because I
got a ton out of Thomas Maul's presentation on CALL FORM/WORKER to
4DMETHOD, and because it's nice to have some of these talks recorded for
reference.l

There's a bit more about the presentation up at the 4DMETHOD site:

https://4dmethod.com/

See you there!
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