You are opening an image, not xml. You should save the source xml also and edit it
On Sat, Oct 21, 2017 at 8:48 PM, Kirk Brooks via 4D_Tech < [email protected]> wrote: > I must be confused about how this works. I have some SVG files I want to > use to create button icons. These are nice, simple, native SVG. I want to > manipulate them using SVG. I can open a file and export it to a pic > variable just fine. But I'm not able to put that object into a new svg. > > For example: > > $svgImg:=SVG_Open_file ($path+$aDocs{$n}) > > $svg:=SVG_Copy ($svgImg) > $pic1:=SVG_Export_to_picture ($svg;0) > SVG_CLEAR ($svg) > > This works as expected. > > $svg:=SVG_New > $newObj:=SVG_Add_object ($svg;$svgImg) > $pic2:=SVG_Export_to_picture ($svg;0) > > > This doesn't work. $pic2 is blank even though $svg has received the new > object. I can see that by looking at $svg in the viewer. > > What am I missing here? > > -- > Kirk Brooks > San Francisco, CA > ======================= > > *The only thing necessary for the triumph of evil is for good men to do > nothing.* > > *- Edmund Burke* > ********************************************************************** > 4D Internet Users Group (4D iNUG) > FAQ: http://lists.4d.com/faqnug.html > Archive: http://lists.4d.com/archives.html > Options: http://lists.4d.com/mailman/options/4d_tech > Unsub: mailto:[email protected] > ********************************************************************** -- Jim Dorrance [email protected] [email protected] www.4d.dorrance.eu PS: If you know of anyone that needs an experienced 4D programmer to add energy and experience to their team, please let me know. I have experience in many areas. Reasonable rates. Remote or Paris only. ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

