FWIW, it's easy to write a RECEIVE PACKET wrapper using RECEIVE BUFFER. In an outer loop, periodically call RECEIVE BUFFER and append that data into a process text variable which is the buffer that your RECEIVE PACKET variable will read from.
Once you get this done, then you can easily support any kind of stream -- serial port, file, TCP/IP.... -- Jeffrey Kain jeffrey.k...@gmail.com > On Jan 2, 2018, at 4:45 PM, Keisuke Miyako via 4D_Tech <4d_tech@lists.4d.com> > wrote: > > In upgrading a client from v14 to v16.2 (Mac based), I’ve noticed that > RECEIVE PACKET has become very slow, whilst RECEIVE BUFFER works fine. > This is using serial comms with a scanner (via Keyspan adaptor). ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com **********************************************************************