file size should be real - due to the fact that files (and/or folders) can be far larger then max longing
> >> Le 15 janv. 2018 à 08:15, Arnaud de Montard via 4D_Tech >> <[email protected]> a écrit : >> >> I use this (french "octet" stands for "byte") > > unit tests… > > ASSERT(Num_bytesToStr (MAXLONG^2)="4611,7 Po") > ASSERT(Num_bytesToStr (MAXLONG*1000)="2,1 To") > ASSERT(Num_bytesToStr (MAXLONG)="2,1 Go") > ASSERT(Num_bytesToStr (512110190592)="512,1 Go") > ASSERT(Num_bytesToStr (436867119528)="436,9 Go") > ASSERT(Num_bytesToStr (MAXINT)="32,8 Ko") > ASSERT(Num_bytesToStr (1550)="1,6 Ko") > ASSERT(Num_bytesToStr (2^8)="256 o") ------------ Hell is other people Jean-Paul Sartre ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

