If in doubt I would vote for a rewrite, even more if the old application is poor designed. We struggle from time to time with problems caused by using legacy 4D code. E.g. sometimes there were assumptions made in the past regarding performance they are nowadays simply wrong and are causing now performance problems even more. And new code written by yourself you are able to understand. You can use your conventions and rules of developing. In my experience old code is usually poor or wrong commented and often because of its complexity there is some effort to understand and fix it. But if you are quite sure you have to move the whole thing to a new version only and you don't have to touch it anymore in the future, so you can migrate it only. But these assumptions are wrong in the most cases, this is at least my experience.
So IMHO it's better to bite the bullet and build a new one from scratch. Only my 2 cents ... Regards -- Lutz Epperlein ---------------------------------------------- Agendo Gesellschaft für politische Planung mbH Köpenicker Str. 9 10997 Berlin http://www.agendo.de/ ---------------------------------------------- ********************************************************************** 4D Internet Users Group (4D iNUG) Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com **********************************************************************