Not to mention how much old/legacy code would likely break....
> > the language might be more consistent if 4D got rid of all native > scalar types and treating everything as an object, > but there is a performance advantage (memory footprint and speed) in > having scalar native types. ------------ Hell is other people Jean-Paul Sartre ********************************************************************** 4D Internet Users Group (4D iNUG) Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com **********************************************************************