the target path can be found in the build project

for instance, in this example, the path is accessible with the code

If (Is macOS)
$path:=$BuildApp.BuildMacDestFolder
Else
$path:=$BuildApp.BuildWinDestFolder
End if
$path:=$path+"Final Application"+Folder separator

https://github.com/miyako/4d-component-build-app

thereafter you can append the app name

$BuildApp.BuildApplicationName

with the appropriate extension.

if you intend to code sign via LEP, you need to convert the path to POSIX and 
escape reserved characters.



On 20 Nov 2018, at 15:27, Dave Nasralla via 4D_Tech 
<4d_tech@lists.4d.com<mailto:4d_tech@lists.4d.com>> wrote:

Is there an easy way to get the file path to the built client and
server apps for the command line?

**********************************************************************
4D Internet Users Group (4D iNUG)
Archive:  http://lists.4d.com/archives.html
Options: https://lists.4d.com/mailman/options/4d_tech
Unsub:  mailto:4d_tech-unsubscr...@lists.4d.com
**********************************************************************

Reply via email to