that's right, method attributes only inform you of their preferences. you could enable symbol file generation, compile, and look at the bottom of the generated symbol file.
> 2019/04/12 3:33、Cannon Smith via 4D_Tech <[email protected]>のメール: > > I believe that preemptive capable in that context just means that you’ve set > the method properties that way. I don’t think it means that if you tried to > compile the code would actually work in a preemptive context. I’d be happy to > be corrected if I’m wrong? ********************************************************************** 4D Internet Users Group (4D iNUG) Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

