Thanks Chip. I am less concerned about the how as I am happy to manually brute 
force replace the 200 instances of usage. It's more about whether or not to...

Regards,
 
Narinder Chandi,
ToolBox Systems Ltd.
-- 

-----Original Message-----
From: Chip Scheide <[email protected]>
Date: Friday, 7 June 2019 at 17:02
To: 4D iNug Technical <[email protected]>
Cc: Narinder Chandi <[email protected]>
Subject: Re: v15 to v17 Conversion of Obsolete _o_C_STRING/_o_ARRAY STRING 
Commands

    not the easiest thing to do.
    
    what I did:
     - globally replace:
    C_String(<size>;  -> C_Text(
    
    Where <size> is a string size that is used a lot in your system(s).
    repeat until most of the more often used string sizes are done.
    
    - globally replace:
    C_String(   -> C_Text(
    - Run compiler, fix individual errors, or notice sizes you missed above 
    and do global replaces using C_Text(<size>;  -> C_Text(
    
    repeat the above for arrays
    
    Not fast, but that should resolve the issue - eventually
    
    Chip
    On Fri, 07 Jun 2019 16:48:59 +0100, Narinder Chandi via 4D_Tech wrote:
    > _o_C_INTEGER I have simply replaced with C_LONGINT as the docs state 
    > that "...4D and the compiler retype Integers into Longints 
    > internally."
    ---------------
    Gas is for washing parts
    Alcohol is for drinkin'
    Nitromethane is for racing 
    


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