Miyako,

In all honesty, I don’t really care about the splash screen; it belongs to 4D 
and 4D can make it behave as it wishes; if I don’t like it, I needn’t use the 
splash screen mechanism at all and, as Keith observes, it’s not a tragedy if it 
closes. I mentioned it only for completeness.

What does bother me is the closing of input windows with no chance for the user 
to intervene and say “hang on - I made those changes and I don’t want you to 
throw them away without asking me”. That doesn’t seem right.

Jeremy

> On 10 Oct 2019, at 22:44, Keisuke Miyako via 4D_Tech <[email protected]> 
> wrote:
> 
> thank you for sharing,
> 
> so if that is the case, I suppose we can say that...
> 
> the splash screen is not a dialog; On Close Box is not applicable by default.
> to prevent it from closing, you could use DIALOG in the application process.
> that said, starting a DIALOG (event loop) in On Startup is a very bad idea.
> you are never finished booting the app.
> 
>> 2019/10/09 7:51、kculotta via 4D_Tech <[email protected]>のメール:
>> 
>> All true what you said, with some observations (17.3):
>> 
>> If On Close Box is checked, an input window gets the event, but does not 
>> close.  An output window did close.
>> If not checked an input window will close, revealing the output window it 
>> was opened from (when DIALOG was called without OPEN WINDOW being called 
>> first).
>> The windows were created with "DIALOG(outputForm)".
>> 
>> I saw the application window close, but was able to option-command-E to get 
>> the Explorer.

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