Chip: Thanks for updating us. The found problem and solution is always valuable be get.
Jody > On Dec 2, 2019, at 2:33 PM, Chip Scheide via 4D_Tech <[email protected]> > wrote: > > As some may remember I was going nuts trying to track down why when I > loaded an interpreted version of a component 4D would error on startup > with a stack overflow error. > > Thanks to 4D tech support, the problem was discovered. > > I had placed a Catch (Runtime explorer -> Catch) which referenced a > component method's return value, apparently, 4D did not like that AT. > ALL. > > v15 gave a dialog - before any code could run with a stack overflow > error. > v16 just crashed silently to the desktop. > > so... don't do that :) > > Chip > We have done so much, with so little, for so long; > We are now qualified to anything with nothing <sigh> > - unknown > ********************************************************************** > 4D Internet Users Group (4D iNUG) > Archive: http://lists.4d.com/archives.html > Options: https://lists.4d.com/mailman/options/4d_tech > Unsub: mailto:[email protected] > ********************************************************************** ********************************************************************** 4D Internet Users Group (4D iNUG) Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

