Hi Allan, > Did you ever get to the bottom of this?
Not that I recall. I discovered that I could just go inside the folder and use the compiled app. However, I have been using 4D v17R5 and I don’t see it anymore. And I’m not sure when it stopped being created? Sorry I can’t be more help Allan. John... > On Dec 11, 2019, at 5:25 PM, Allan Udy <[email protected]> wrote: > > Hi John > > Did you ever get to the bottom of this? > > I've just had v17R6 start to do this to me under Windows 10 when I attempt to > compile/merge engine an app that compiled perfectly fine with v17R5. > > In my case the Server and Clients apps are in a folder called > STR# 10135, 20 > > Any light you can shed on this would be hugely appreciated. > > Cheers > Allan > > > [email protected] <mailto:[email protected]> wrote on > 11/03/19 3:34 AM: >> From: John J Foster <[email protected]> <mailto:[email protected]> >> To: 4D iNug Technical <[email protected]> <mailto:[email protected]> >> Subject: Windows Build - STR# 10135, 18/19 Folders >> >> Hey All, >> >> I couldn’t find anything in KB that explained this situation. >> >> Windows 10 - 4D v17r4 >> >> I just noticed that the build of an engined version of my app creates two >> foldersnamed: >> >> STR# 10135, 18 -> Appname.4dbase -> includes the .4DC/.4DIndy files >> STR# 10135, 19 -> Appname -> includes executable >> >> Is this related to the application build XML or JSON file? > > > Cheers, > Allan Udy > > Golden Micro Solutions Ltd, Blenheim, New Zealand > http://www.golden.co.nz <http://www.golden.co.nz/> <http://www.golden.co.nz/> > ********************************************************************** 4D Internet Users Group (4D iNUG) Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

