Hi All, Windows 4D v17R4 Engined running under Windows 10 Home.
I cannot see any examples or tech tips or 4D NUG where it’s mentioned that a build of an engined version of my app creates two folders like: STR# 10135, 18 -> Appname.4dbase -> includes the .4DC/.4DIndy files STR# 10135, 19 -> Appname -> includes executable It’s like 4D was looking for some string resource and couldn’t find them and so named the folders as “STR@#…” Maybe someone at 4D could let me know if this is normal for a windows build? If not what can I do to fix? Appreciate, John... > On Mar 10, 2019, at 6:14 AM, John J Foster <[email protected]> wrote: > > Hey All, > > I couldn’t find anything in KB that explained this situation. > > Windows 10 - 4D v17r4 > > I just noticed that the build of an engined version of my app creates two > foldersnamed: > > STR# 10135, 18 -> Appname.4dbase -> includes the .4DC/.4DIndy files > STR# 10135, 19 -> Appname -> includes executable > > Is this related to the application build XML or JSON file? > > I haven't had to create a standalone app on windows since > DataPulse/StructurePulse 10 years ago. And it looks like I will need both of > these folders as part of the “App”. > > Can they just be renamed and then included in another folder? And isn’t there > a way of creating a file (an alias like) where the client will click that and > the app will work? I really like to keep them out of these folders. > > Does an install program on windows manage these pieces as well. > > If you have experience creating a standalone app on windows I’d appreciate > any help. Any time saved is huge at this point. > > Thanks for your help, > John… ********************************************************************** 4D Internet Users Group (4D iNUG) Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

