Thanks Ron. This is food for thought. Looks like I have some work to do. These 
suggestions will come in handy.

Tom

> On Mar 7, 2020, at 21:58, Ronald Rosell <[email protected]> wrote:
> 
> Hi Tom,
> 
> If your code is assessing the userAgent in the On Web Connection database 
> method then you’d have an issue, because the code I provided relies upon 
> testing the browser’s ability to  create a TouchEvent.  4D wouldn’t have a 
> way to test that directly, but the browser can report its results back to the 
> database.
> 
> If there’s a landing page for your site where people first log in, you could 
> add some Javascript to that page that executes the code I provided to test 
> for iOS v13 emulating Mac Safari.  If that returns true, you’d then need to 
> track that information somehow.  You could keep it in a cookie, for example, 
> and read that cookie in On Web Connection.  Or if 4D is managing sessions for 
> you, you could store it it a process variable.  Or the browser could redirect 
> the user to a different page on your site that is reserved as a starting 
> point for iOS sessions.  (Again, keep in mind that you should also be 
> supporting mobile displays on Android.). 
> 
> How exactly you’d handle it depends on aspects of your system design that I’d 
> be wildly guessing about.  But the bottom line is you’d want to have the 
> browser run the code that’s testing document.createEvent(“TouchEvent”), and 
> then return the result to your back-end system, as a variable or a page 
> request, to indicate that they’re running an iOS device.
> 
> If the only concern is page size as opposed to software features specific to 
> iOS … that is, you want to present menus and so on that are optimized for 
> mobile display … then rather than testing for iOS you might consider testing 
> for the display size.  There are many ways to approach this, but here’s a 
> good starting point (see the second recommended solution):
> 
> https://stackoverflow.com/questions/3514784/what-is-the-best-way-to-detect-a-mobile-device
>  
> <https://stackoverflow.com/questions/3514784/what-is-the-best-way-to-detect-a-mobile-device>
> 
> I hope this helps!
> 
> Ron
> __
> 
> Ron Rosell
> President
> StreamLMS
> 
> 301-3537 Oak Street
> Vancouver, BC V6H 2M1
> Canada
> 
> Direct phone (all numbers reach me)
> Vancouver: (+1) (604) 628-1933  |  Seattle: (+1) (425) 956-3570  |  Palm 
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> 301-9058  |  Skype: ronrosell
> 
>> On Mar 7, 2020, at 5:04 PM, Tom Benedict <[email protected] 
>> <mailto:[email protected]>> wrote:
>> 
>> Hmmm.. I’m not very web savvy so I’m not quite understanding how this works.
>> 
>> In our app, when a user enters a URL in their browser, code in the On Web 
>> Connection database method in our app parses the HTTP header and gets the 
>> UserAgent value, then it serves either a desktop or a mobile html page. So 
>> the browser detection is in 4D, not on the web page. How would I do browser 
>> detection on a web page? It seems like this might be a significant 
>> architecture change.
>> 
>> Tom
>> 
> 

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