Hi Ralf,

> "closed source tools such as Protools and Autotune are pushing out 
> cookie-cutter sounds"

That's a quote from the moderator's summary, not my presentation :-)

> OTOH, I never heard of all the 
> issues regarding to jitter, latency compensation, sync, disconnecting 
> audio ports for this proprietary software.

Try the SoS forum, you will read many examples :-) Here's a great one...

http://www.soundonsound.com/forum/showflat.php?Cat=&Number=836719&page=0&view=collapsed&sb=5&o=&fpart=1#836719

> It's
> possible to do non-cookie-cutter sounds by using proprietary software.

That is true, but I believe the market is being steered towards
'consumers' and ready made, easy solutions because it's far more
lucrative. How many people are there who need quick, simple software
compared to those that need complex, flexible tools? And vitally, are
the people that need the complex tools prepared to pay for them?

> This is a biased presentation

Absolutely, it's a personal viewpoint. It's not an academic paper :-)

> It all comes with advantages and disadvantages, even pure analog 
> equipment, the only equipment without bizarre annoying technical issues

Analogue gear has bizarre annoying technical issues too. The only
difference is that the vast majority of analogue manufacturers will
supply schematics and spare parts (which we can compare to source code
and patches).

This is the other reason why I can never recommend Bose consumer
products (no schematics or spares available to independent engineers,
according to my local repair guys). The main reason, I think you can
guess :-)

In analogue, or even digital stand-alone hardware, it's weird and just
plain wrong not to have full technical documentation available. I
believe we should have the same expectation for software. I've just been
helping a neighbour with her (many) Windows 7 problems, and it's
reminded me that not being able to fix stuff really sucks.

Cheers!

Daniel
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