>>  just put it up on a tee: why not use aoe?
>>
> 
> The problems of disk I/O are largely a focus issue -- all this stuff
> is pretty new and they focused on the network mechanisms first because
> those were the ones where the competition has published the most
> compelling benchmarks.  The disk stuff will get tuned out and will
> likely outperform network for I/O.  As an example, 9P directly over
> virtio beats NFS/TCP/virtio-net by 70% without cacheing or
> optimization in 9P (which is usually the opposite case on
> unvirtualized hardware due to cacheing and what not).

i wouldn't think that you could tune out rotational latency.  8.4ms is
pretty much forever when you're counting nanoseconds.

since aoe can do wirespeed (120ms/s) on typical physical gige
chipsets i would think it would have no trouble keeping up with
spinning media.  especially when not handicapped by having to
actually stuff bits through a phy.

- erik


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