I also like very much the Acme's replacement of hard-coded menus by
customizable taglines with support of guide files, among others.
With a support of interactive graphics, we could have , e.g., an image
editor within Acme. Just a dream...

++pac



On Fri, Apr 26, 2013 at 9:02 AM, Devon H. O'Dell <devon.od...@gmail.com>wrote:

> 2013/4/26 Peter A. Cejchan <tyap...@gmail.com>:
> >> Also, keep in mind that there is already a well known and popular tiling
> >> environment in Plan 9. If you are able to make a window manager with an
> acme
> >> feeling I'm sure many users would be interested. The challenge here is
> to
> >> have the good taste > required to come up with the right design, and
> that's
> >> quite a challenge.
> >
> > Adding graphics capabilities to Acme would be nice. Just IMHO.
>
> I agree. I think fgb did this (or at least part of it?) at some point
> in the past (for abaco maybe?), but I'm not sure what happened. Maybe
> it's just sitting in his contrib. Haven't looked yet.
>
> If it's not complete, I think that'd be pretty great.
>
> --dho
>
> > ++pac
> >
> >
> > On Wed, Apr 24, 2013 at 9:34 AM, yy <yiyu....@gmail.com> wrote:
> >>
> >> On 24 April 2013 07:55, David Hoskin <r...@davidrhoskin.com> wrote:
> >>>
> >>> Hello 9fans,
> >>>
> >>> I am interested in working on either of the graphics-related projects
> >>> suggested on the GSOC wiki page.
> >>>
> >>
> >> Nice.
> >>
> >>>
> >>> For the window system enhancements, my immediate idea would be to
> >>> implement title bars and dwm-style keyboard commands and tiling, but I
> >>> fear that this would not be a large enough project for the whole
> >>> summer.
> >>>
> >>
> >> Just porting dwm or some of its features to rio would probably be not
> >> enough for a gsoc project. However, you have lots of interesting
> options to
> >> expand on that.
> >>
> >> First, whatever you do must have, at some point, the form of a file
> >> server, and you will have to play with the design until you find the
> right
> >> one. It's easy to think in wmii-like file servers where you copy a
> window to
> >> a tag with cp (or bind) and remove it with rm. Maybe even some
> interesting
> >> new feature comes up naturally (the rio design makes natural running rio
> >> inside rio, maybe whatever you do makes natural to have tags inside
> tags or
> >> whatever). You also have to keep in mind that most of the Plan 9
> programs
> >> were intended to be used with a mouse, so although key bindings may be
> >> implemented it should be comfortable for mouse users too (you also have
> >> interesting options here, just now I'm using a mouse-controlled dwm
> version
> >> and works quite well).
> >>
> >> Also, keep in mind that there is already a well known and popular tiling
> >> environment in Plan 9. If you are able to make a window manager with an
> acme
> >> feeling I'm sure many users would be interested. The challenge here is
> to
> >> have the good taste required to come up with the right design, and
> that's
> >> quite a challenge.
> >>
> >>>
> >>> I have the opposite concern about the Web /dev/draw; would it be
> >>> acceptable to move some of the logic to the Go client rather than use
> >>> it as a dumb proxy?  I am not sure what division of labour I would
> >>> settle on here.
> >>>
> >>
> >> I don't think nobody is sure about anything. Certainly, there is a way
> to
> >> have a "drawterm in the browser", but it is not clear how to do it. I
> guess
> >> figuring this out may be the first task. You will need some way to draw
> to
> >> the screen and read input events, and you will need to provide a 9P
> servers
> >> for applications to use. Drawing to the screen will probably involve the
> >> HTML5 canvas and some dynamic language. The 9P server could be
> implemented
> >> at different levels. There are many 9P libraries for different
> languages and
> >> platforms which may be used, or you could use a custom protocol like
> p9p's
> >> devdraw and then implement the 9P server in Inferno, Plan9 or some
> program
> >> in the local host. And then, you need to glue both parts together.
> >>
> >> There are many options here, I think many of us have our own opinion on
> >> the best way to achieve this. You will have to discuss the details with
> your
> >> mentor. In any case, I think if you are confident to implement the "web
> >> part" of the project, serving 9P is not going to be a significant
> problem,
> >> and you could easily get some help for that.
> >>
> >> I think it is feasible to finish this project in a summer, but it won't
> be
> >> easy.
> >>
> >>
> >>> Thanks,
> >>
> >>
> >>  Good luck!
> >>
> >>
> >> --
> >> - yiyus || JGL .
> >
> >
>
>

Reply via email to