it's more likely that your government will have outlawed your GPU
based on humanity having run out of combustibles rather than ever
finishing a considerable fraction of the driver features that game
developers depend on.

On Mon, Dec 1, 2025 at 2:24 PM <[email protected]> wrote:
>
> On Sun, Nov 30, 2025 at 01:32:18PM -0800, Bakul Shah via 9fans wrote:
> > What I would love to see is a cross-platform 2D DisplayPDF engine,
> > incrementally optimized over time. All done on the CPU. May be we
> > can use it on BSDs (in place of X11) as well as Plan9.
> 
> As far as I'm concerned, I will aim to a cross-platform 2D displayDVI
> engine (DVI being extended to include some features that PDF provides, for
> example the ability to append data without modifying the previous
> pages series, this allowing for example signing, hence locking, a
> portion of the file but applying clearly identified and not previously
> signed modifications---DVI already have a postamble, so these
> extensions fit in the general concept).
> 
> Contrary to PDF, DVI is not a text file, but a binary (bigEndian)
> program for a virtual processor with defined opcodes (for the
> moment, 0 to 249) [*]. The plan is simply to add in the not used
> slots the few features necessary for *roff support (the quadratic
> splines) and the ability to switch to another page of 256 other
> opcodes, allowing extensions (and allowing a DVI renderer to pass
> pages of opcodes it doesn't implement or that the user forbids to
> execute---security feature).
> 
> And the "reference" implementation will use, when needed, the
> rasterizing routines of METAFONT (extracted).
> 
> DVI is fully described in "TeX: The Program", part 31 (pages 235--243)
> for the curious.
> 
> *: and if someone, one day, wants to build a core able to interpret
> the file directly in hardware...---thinking about the instructions as
> really an instructions set that could be fed to a real graphics processor
> is perhaps not a bad Ariadne thread.
> --
> Thierry Laronde <tlaronde +AT+ kergis +dot+ com>
>              http://www.kergis.com/
>             http://kertex.kergis.com/
> Key fingerprint = 0FF7 E906 FBAF FE95 FD89  250D 52B1 AE95 6006 F40C

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