My goal, for 9, was to look into a pure Go 2D game engine, to see if it
would work. This discussion spiraled off into thousands of other paths, as
things on this list are wont to do :-)

But I'm still wondering if the 2D game engine in Go could work. I think I'd
better go look.

On Thu, Dec 11, 2025 at 8:33 PM Noam Preil <[email protected]> wrote:

> Fwiw if the goal is something like this on 9, raylib is likely a much
> better choice. It can render entirely in software, to a framebuffer, iirc,
> and is entirely in C.
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