On Fri, Nov 17, 2006 at 06:42:53PM +1100, Bruce Ellis wrote:
> shouldn't be a problem to port inferno - if the docs are good and a
> compiler is in place.  i had a brief look at it just then but didn't
> even see what processor it has.
> 
> the PS2 port of inferno took a week 'cause i had to modify the spim
> compiler to cope with 128 bit registers and missing fp instructions.
> 
> the WRT took a day, as did the CE hosted port..

WRT? Does that mean there's a native port for some router platform?
I mean, those might even be available in the arctic waste here, so
it might be very interesting. :)

-- 
One does simply drawterm into Mordor.

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