On Fri, Nov 17, 2006 at 06:42:53PM +1100, Bruce Ellis wrote: > shouldn't be a problem to port inferno - if the docs are good and a > compiler is in place. i had a brief look at it just then but didn't > even see what processor it has. > > the PS2 port of inferno took a week 'cause i had to modify the spim > compiler to cope with 128 bit registers and missing fp instructions. > > the WRT took a day, as did the CE hosted port..
WRT? Does that mean there's a native port for some router platform? I mean, those might even be available in the arctic waste here, so it might be very interesting. :) -- One does simply drawterm into Mordor.
