Sorry if I've missed this in the docs somewhere, but I'm trying to
find out how I can use the mathematical commands sin and cosin in
an A4D library method.
I'm using 3.0 with 4D Server 2003.
If you were using v4 (hint, hint) you could skip the wrapper method
and use 'execute in 4d' to execute the relevant commands within
Active4D.
Regards,
Aparajita
www.aparajitaworld.com
"If you dare to fail, you are bound to succeed."
- Sri Chinmoy | www.srichinmoylibrary.com
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