Sorry if I've missed this in the docs somewhere, but I'm trying to find out how I can use the mathematical commands sin and cosin in an A4D library method.

I'm using 3.0 with 4D Server 2003.

If you were using v4 (hint, hint) you could skip the wrapper method and use 'execute in 4d' to execute the relevant commands within Active4D.

Regards,

   Aparajita
   www.aparajitaworld.com

   "If you dare to fail, you are bound to succeed."
   - Sri Chinmoy   |   www.srichinmoylibrary.com


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