> > Brad Perkins and I have been working on an NTK shell, however in > > testing there have been some serious problems which we have not been > > able to resolve. Maybe Brad will have more to say about this. > > > The biggest problem I ran into was handling file uploads. Any request > that required multiple socket buffer reads were problematic. I developed > some kludgey workarounds but they weren't reliable when released into a > production environment. Beyond that, I don't have much to add. >
ok, thanks for your input. Were the problems NTK- or 4D-specific ? Did you contact Rob Laveaux from Pluggers ? _______________________________________________ Active4D-dev mailing list [email protected] http://mailman.aparajitaworld.com/mailman/listinfo/active4d-dev Archives: http://mailman.aparajitaworld.com/archive/active4d-dev/
