> > Brad Perkins and I have been working on an NTK shell, however in 
> > testing there have been some serious problems which we have not been 
> > able to resolve. Maybe Brad will have more to say about this.
> >
> The biggest problem I ran into was handling file uploads. Any request 
> that required multiple socket buffer reads were problematic. I developed 
> some kludgey workarounds but they weren't reliable when  released into a 
> production environment. Beyond that, I don't have much to add.
> 

ok, thanks for your input.

Were the problems NTK- or 4D-specific ?
Did you contact Rob Laveaux from Pluggers ?

 
_______________________________________________
Active4D-dev mailing list
[email protected]
http://mailman.aparajitaworld.com/mailman/listinfo/active4d-dev
Archives: http://mailman.aparajitaworld.com/archive/active4d-dev/

Reply via email to