Is it better to have all the optimization in place that a release build 
does vs. a debug build?

We ship release builds however our ASAN and production builds use different 
compilers so we already have optimization differences between the two 
builds.

I saw in the FAQ 
(https://github.com/google/sanitizers/wiki/AddressSanitizer) somebody had a 
known problem that wasn't detected and the statement was maybe it was 
optimized out.

   - 
   
   Q: Why didn't ASan report an obviously invalid memory access in my code?
   - 
   
   A1: If your errors is too obvious, compiler might have already optimized 
   it out by the time Asan runs.
   
If that is really the case I would prefer a debug build so issues are fixed 
in both release and debug.

If you had to pick one build type which would you use to find the most 
issues?

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