It's likely a matter of system capacity.
 
I've mentioned on some older posts that I had these very same problems and
my "research" over time eventually explained some of the causes. Whenever
one performs a lot of key-framed scaling or positioning (zooming and
panning), extra resources are required by the system. My problems were with
12GB of memory and 868GB CUDA. I went to 32GB and a 2GB CUDA card and have
not had problems since; probably half a dozen subsequent projects making
extensive use of panning and zooming large photos in conjunction with video.
It may be possible that CS6 helped something or other but basically I
suspect it is the amount of memory but I was also told to get as much
graphics memory as possible since the system does a lot of
scaling/positioning work on the graphics card. 
 
Note even on a 64-bit OS with 8GB, the OS can allocate Adobe probably no
more that 4GB, but with 32GB I see the OS giving Adobe applications many
times that.
 
Lee
 
From: [email protected] [mailto:[email protected]]
On Behalf Of Uwe Soltau
Sent: Wednesday, September 19, 2012 2:24 PM
To: [email protected]
Subject: [AP] Stills crash PC
 
  


I forward a mail that a friend posted on a general video discussion 
forum.I wonder whether anybody
on this "specialists" forum may have an idea what the problem could be.
Uwe

Hi all - I wonder whether anyone has had a similar problem to the one I 
am faced with?
I have only recently started playing with HD (in Prem Pro CS5.5) and my 
present project consists of HD clips and stills.
The clips play well but when I add a couple of stills and apply a bit of 
Ken Burns (making the pic move a bit or zoom in/out), the PC bombs solid 
- I have to turn it off with the switch and restart it.
It works ok if I turn the Mercury Engine off but then the effects such 
as transitions play back jerkily and if I want to see the effect 
decently, I have to render (which is painful to say the least!).
I am not a fundi but list a few of the specs of my machine -
Intel i5 2500 cpu - quad core - 3.3GHz / 3.7Hz turbo boost - 6MB L3 
cache memory - dual channel memory controller built in
8 gigs of RAM
Nvidia Geforce GTX460 GPU - 1 gig memory.
I don't really know what all that means but I'm sure some of you do.
Any idea for me??

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