Yes you can doubt it. It's your nature to be contrary
to everything, often over mistaken trivialities.   By
virtual I meant the living, speaking, moving likeness,
not an exact measured copy of a particular person (the
Romans did that -- and so did some Old Kingdom
transitional Egyptian portrait sculptors).  Even the
Greek archaic sculpture was sometimes signed, with the
phrase "...made me", suggesting that the image was not
simply a representation but akin to a living, speaking
person.  The classic work was abstract in its
flattened planarity, true, to emphasize contour and
wholeness whereas the later work was particularized to
suggest parts to be assembled in visual experience. 
By 530 A canon was developed for ideal measuremenrts
and the distortions of anatomy were due to external
observation, not intimate knowledge of anatomy.  The
most abstract part anatomical unit was the head.  It
can be reasonably proposed that the forward distortion
of the forehead and the straight nose, short upper
lip, overly rounded jaw, were the result of efforts to
manipulate how light affected facial expression, with
the aim being that classical calm.  Such distortions
lessened in the later period.  Nevertheless, the
notion of a living, breathing, animate ideal human was
an underlying goal, as evididenced by remains and
scraps of contemporary writing, etc.

WC


--- Derek Allan <[EMAIL PROTECTED]> wrote:

> RE: 'I used to tell my students that the
> ancient Greeks would have had moving, speaking
> sculptures on the Parthenon if they had the
> technology
> (as in Las Vegas!). We're still trying to come up
> with
> convincing virtual sculpture in digital games, etc.
> The ancient Greeks would love it.  '
> 
> This I doubt very, very much indeed. The Greeks
> weren't in the
> business of mere illusionism. (Who has been, indeed,
> except the
> academic 'pompiers' and their numerous modern
> descendants?)
> 
> DA
> 
> On Wed, May 28, 2008 at 4:10 PM, William Conger
> <[EMAIL PROTECTED]> wrote:
> > Talk about old news. People have known for decades
> > that the antique sculptures were painted, and not
> only
> > painted, but waxed, over (for the Greeks but not
> the
> > Romans) carefully "fractured" stone to enhance the
> > apearance of living flesh.  By fractured is meant
> a
> > chiseling technique that causes tiny superficial
> > "crazing" in the stone that refracts light,
> absorbing
> > some of it, softening the look of the surface. 
> Over
> > that went the waxed pigments. (see Rhys
> Carpenter).
> > The Romans mostly "pointed"  their work, copying
> Greek
> > poses by measuring and drilling to a depth and
> then
> > clearing away the surplus, then refining the
> surface.
> > Leon Battista Alberti described this in his book
> on
> > sculpture.  But the Romans added a highly
> convincing
> > degree of illusionism in relief sculpture and in
> > portraiture. I used to tell my students that the
> > ancient Greeks would have had moving, speaking
> > sculptures on the Parthenon if they had the
> technology
> > (as in Las Vegas!). We're still trying to come up
> with
> > convincing virtual sculpture in digital games,
> etc.
> > The ancient Greeks would love it.  Incidentally,
> > painted architecture was also popular as evidenced
> by
> > traces found on ruins, etc.
> >
> >
> >
> > WC
> >
> >
> > --- aesthete aesthete <[EMAIL PROTECTED]>
> wrote:
> >
> >>
> >
>
http://www.projo.com/art/content/lb_ancient_color_art_05-28-08_96A0OKP_v15.23
> >> 7e99f.html
> >>
> >
>
_________________________________________________________________
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> >> Initiative from
> >> Microsoft.
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> >> GoodCause
> >
> >
> 
> 
> 
> -- 
> Derek Allan
>
http://www.home.netspeed.com.au/derek.allan/default.htm

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