I enjoy video games, but I prohibit my self from playing them since they're an absolutely terrific waste of time.
On Sunday, December 4, 2016, Bill Prince <[email protected]> wrote: > My life will not be diminished whether I get it or not. I feel fulfilled > without any video games in my life (either me or someone else playing them). > > > bp > <part15sbs{at}gmail{dot}com> > > On 12/4/2016 10:24 AM, Josh Reynolds wrote: > >> Think about it this way: it's the first "sport" that has international >> reach outside of soccer. It already has more exposure than baseball, >> football, etc. The only thing it doesn't come close to is FIFA World >> Cup viewership (3.2 Billion in 2014). The barrier to viewership is >> that it only requires internet access to YouTube/Twitch - it's >> viewership growth does not require some expensive/exclusive sports >> Cable package. Baseball, football, boxing, car racing (largely) etc >> are all slowly and painfully dying off. The growth is in MMA and >> eSports. >> >> Although you "don't get it" (I don't either, largely), the rest of the >> world does. Ignore that at your peril :P >> >> On Sun, Dec 4, 2016 at 12:04 PM, Bill Prince <[email protected]> wrote: >> >>> Despite the amazing popularity, it still does not draw me. >>> >>> >>> bp >>> <part15sbs{at}gmail{dot}com> >>> >>> On 12/4/2016 9:47 AM, Josh Reynolds wrote: >>> >>> Just to put things into perspective, League of Legends is currently the >>> largest competitive scene. The 2015 championships, which was a multi-day >>> multi-city bracketed event held in several countries, had over 334 >>> million >>> viewers (not counting multiple people watching the same stream). The >>> final >>> numbers on the 2016 event aren't in yet. Colleges are giving out >>> scholarships for this (no joke). >>> >>> These events sell out places like the Staples center, and world cup >>> stadiums. Madison Square Garden may be next year. >>> >>> On Dec 4, 2016 11:40 AM, "Josh Reynolds" <[email protected]> wrote: >>> >>>> Fun, fame, and profit. >>>> >>>> Some of these YouTube streamers bring in over 150k a year in advertising >>>> revenue. Most of these are young kids (preteen), some actually >>>> teenagers. >>>> >>>> Twitch streamers can bring in several hundreds of thousands a year in >>>> stream donations. >>>> >>>> My oldest (17/m) doesn't watch traditional TV. He's unfamiliar, largely, >>>> with commercials. Sports on TV? No way. He watches Hulu, Netflix, but >>>> mainly >>>> YouTube/twitch. >>>> >>>> There's a new eSports bar going up here in KC. I bet they end up with >>>> more >>>> net profit in the first year than the local Buffalo Wild Wings. Mix of >>>> bar >>>> w/ pub food, TVs streaming games/championships, and actual PCs/gaming >>>> (half-hourly charges). >>>> >>>> On Dec 4, 2016 10:39 AM, "Ken Hohhof" <[email protected]> wrote: >>>> >>>>> I was born without the gaming gene, so can someone explain Twitch to >>>>> me? >>>>> >>>>> >>>>> >>>>> I have a customer spending a lot of money (now that harvest is over) >>>>> for >>>>> a speed tier with 5 Mbps of upstream so he can broadcast. Which I see >>>>> he >>>>> does for 12 hours straight. >>>>> >>>>> >>>>> >>>>> What is the appeal? Fun? Fame? Or profit? Does this bring in >>>>> advertising money? Enough to make it worthwhile? >>>>> >>>>> >>>>> >>>>> And how does someone stream their game play for 12 hours straight? >>>>> Astronaut diapers? Lots of Mountain Dew and Doritos? Or do they get >>>>> breaks? >>>>> >>>> >>> >
