I enjoy video games, but I prohibit my self from playing them since they're
an absolutely terrific waste of time.

On Sunday, December 4, 2016, Bill Prince <[email protected]> wrote:

> My life will not be diminished whether I get it or not. I feel fulfilled
> without any video games in my life (either me or someone else playing them).
>
>
> bp
> <part15sbs{at}gmail{dot}com>
>
> On 12/4/2016 10:24 AM, Josh Reynolds wrote:
>
>> Think about it this way: it's the first "sport" that has international
>> reach outside of soccer. It already has more exposure than baseball,
>> football, etc. The only thing it doesn't come close to is FIFA World
>> Cup viewership (3.2 Billion in 2014). The barrier to viewership is
>> that it only requires internet access to YouTube/Twitch - it's
>> viewership growth does not require some expensive/exclusive sports
>> Cable package. Baseball, football, boxing, car racing (largely) etc
>> are all slowly and painfully dying off. The growth is in MMA and
>> eSports.
>>
>> Although you "don't get it" (I don't either, largely), the rest of the
>> world does. Ignore that at your peril :P
>>
>> On Sun, Dec 4, 2016 at 12:04 PM, Bill Prince <[email protected]> wrote:
>>
>>> Despite the amazing popularity, it still does not draw me.
>>>
>>>
>>> bp
>>> <part15sbs{at}gmail{dot}com>
>>>
>>> On 12/4/2016 9:47 AM, Josh Reynolds wrote:
>>>
>>> Just to put things into perspective, League of Legends is currently the
>>> largest competitive scene. The 2015 championships, which was a multi-day
>>> multi-city bracketed event held in several countries, had over 334
>>> million
>>> viewers (not counting multiple people watching the same stream). The
>>> final
>>> numbers on the 2016 event aren't in yet. Colleges are giving out
>>> scholarships for this (no joke).
>>>
>>> These events sell out places like the Staples center, and world cup
>>> stadiums. Madison Square Garden may be next year.
>>>
>>> On Dec 4, 2016 11:40 AM, "Josh Reynolds" <[email protected]> wrote:
>>>
>>>> Fun, fame, and profit.
>>>>
>>>> Some of these YouTube streamers bring in over 150k a year in advertising
>>>> revenue. Most of these are young kids (preteen), some actually
>>>> teenagers.
>>>>
>>>> Twitch streamers can bring in several hundreds of thousands a year in
>>>> stream donations.
>>>>
>>>> My oldest (17/m) doesn't watch traditional TV. He's unfamiliar, largely,
>>>> with commercials. Sports on TV? No way. He watches Hulu, Netflix, but
>>>> mainly
>>>> YouTube/twitch.
>>>>
>>>> There's a new eSports bar going up here in KC. I bet they end up with
>>>> more
>>>> net profit in the first year than the local Buffalo Wild Wings. Mix of
>>>> bar
>>>> w/ pub food, TVs streaming games/championships, and actual PCs/gaming
>>>> (half-hourly charges).
>>>>
>>>> On Dec 4, 2016 10:39 AM, "Ken Hohhof" <[email protected]> wrote:
>>>>
>>>>> I was born without the gaming gene, so can someone explain Twitch to
>>>>> me?
>>>>>
>>>>>
>>>>>
>>>>> I have a customer spending a lot of money (now that harvest is over)
>>>>> for
>>>>> a speed tier with 5 Mbps of upstream so he can broadcast.  Which I see
>>>>> he
>>>>> does for 12 hours straight.
>>>>>
>>>>>
>>>>>
>>>>> What is the appeal?  Fun?  Fame?  Or profit?  Does this bring in
>>>>> advertising money?  Enough to make it worthwhile?
>>>>>
>>>>>
>>>>>
>>>>> And how does someone stream their game play for 12 hours straight?
>>>>> Astronaut diapers?  Lots of Mountain Dew and Doritos?  Or do they get
>>>>> breaks?
>>>>>
>>>>
>>>
>

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