In Binghamton, NY the corpse of the video arcade is still twitching.
http://www.robotcitygames.com/gamelist.html
I had wicked fun there with my son one day. He wants to go back, but I
haven't had the time yet. Highly recommended.
------ Original Message ------
From: "Dave" <[email protected]>
To: [email protected]
Sent: 11/14/2017 9:11:41 PM
Subject: Re: [AFMUG] PPS limits
I really wish the kids would interact more personal like the 80's
arcades that died.
Maybe even a group over lan party with some DUKE NUKEM 3D.... LOL!
On 11/14/2017 08:08 PM, George Skorup wrote:
I've seen several DDoS attacks targeting the Xbox shit talking kids.
The normal garbage UDP floods >100k PPS doesn't seem to affect CCRs
all that much. The last time the CPU jumped from 3% to maybe 10%. But
recently I saw an ICMP flood type attack (yet again targeting the Xbox
dipshits). The CCR1036-12G-4S did not like that at all. The CPU load
was around 90% and winbox was very sluggish.
On 11/14/2017 8:00 PM, Sterling Jacobson wrote:
Most standard routers would die on that much pps of that size.
If you look on routerboard.com at the mikrotik stuff, they have
charts at the bottom of most of their gear that show how much traffic
they can move given the packet size and pps and Mbps etc.
Compare that with the CPU and you can get an idea of what it takes to
switch/router or packet inspect stuff with rules.
From: Af [mailto:[email protected]] On Behalf Of Zach Underwood
Sent: Tuesday, November 14, 2017 2:32 PM
To:[email protected]
Subject: [AFMUG] PPS limits
I am trying to put some ddos attacks in perspective in terms of pps.
Here are two examples
545.4 Mbps/2.4 Mpps udp packet size less than 150byte
2.0 Gbps/8.5 Mpps udp packet size less than 150byte
What size router would fall over with 1+ Mpps of traffic.
example ubnt ER-8 clams 2Mpps.
--
Zach Underwood (RHCE,RHCSA,RHCT,UACA)
My website <http://zachunderwood.me>
advance-networking.com