GyroTech <[EMAIL PROTECTED]> writes:

> 
> Hello to all. I'm trying to get agar complied under win32 with MSYS and 
> MinGW, using OpenGL and SDL. The win32 APIs are all properly installed 
> as SDL builds and detects OGL fine.
> On closer inspection, it seems the checks for OpenGL in the configure 
> script would only work on a *nix system as they're checking 
> '/usr/include/X11/GL' folders and such which obviously fail under Windows.
> 
> Does anyone have an idea of how I can move forward with this??
> 
> Thanks,
> 
> Gyro Tech
> 


Hey,
copy the files in 'include/GL/' to '/usr/include/X11/GL' and copy
'/lib/libopengl32.a' to '/lib/libGL.a'.
My AGAR version compiled fine afterwards with the --with-gl parameter ;)

ADI

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