Agar 1.4 should work on any version of OS X. It happens that I had
10.5 installed on my laptop at the time that release was made. We
don't have the resources to provide precompiled binaries for every
OS X version, but you shouldn't have any problem compiling Agar 1.4
from source on OS X 10.4.

If you run into compilation problems, please don't hesitate to file
a bug report.

On Tue, Nov 16, 2010 at 09:00:24PM +0000, Vern Jensen wrote:
> I'm developing a cross-platform game based on SDL 1.3 and OpenGL.
>  I'd like to add dialog boxes, and Agar looks perfect for this. 
> However, I'd like my game to be able to run on MacOS X 10.4 and later. 
> It seems Agar 1.4 requires OS X 10.5
> 
> Looking at the SVN tree, it appears that Agar 1.3.3 has a build for 
> MacOS X 10.4. I'm wondering what the  advantages / disadvantages to 
> using this older build would be.
> 
> My needs are pretty modest. I mostly want simple message dialog boxes, 
> but in some cases a field for text input (so a user can enter their high 
> score), 
> plus a more complicated Options dialog box, with sliders for music/volume, 
> pop-up menus for graphics settings, and checkboxes for other options. Any 
> reason to not go with Agar 1.3.3, so I can compile for OS X 10.4?
> 
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