Hey,

I’m also able to create an autoresponder

How awesome am I?


Wooooooowwwwwwww I got rid of jobs, give me millions of USD

On 1. Dec 2019, at 21:27, Alan Grimes via AGI <[email protected]> wrote:

> Today, I'm going to do something different again and sketch out the
> development rig I would really like. and some of my development objectives.
> 
> First, lets start out with the workstation.
> https://www.newegg.com/p/N82E16813144276
> 
> Ok, that's what I want for my user console. The main thing is the 10G
> network link.
> 
> I would then run cat 7 out of that down to a rack downstairs. (I bought
> the rack about 10 years ago...)
> 
> Now what I really need is a good solid Simulator, something that can
> maintain physics and rendering for several avatars. It should be just
> conventional computing, just scaled up and made robust enough for
> several clients and continuous operation.
> 
> It is supremely annoying that the damn uploaders used to argue that the
> simulation would be identical to real life experience but never raise a
> finger to actually develop it.
> 
> RDR2 was a $200M development effort. =\
> 
> I don't know exactly what it will take. I mean Skyrim came out ten years
> ago (but only simulated physics about 100m from the player). Modern many
> core CPUs and multi-GPU system should be able to simulate the entire
> damn map without having to subspace it all over the place.
> 
> Commercial research projects are still using a set of ATARI games. =\
> 
> How long would it take to develop AGI if it had a good waifu avatar? =P
> 
> There was some activity on the OpenCobalt mailing list a few months ago,
> but it died out. =\
> 
> Anyway, the only thing I really have to say here is that WTF do we think
> we're doing in developing human equivalent AI without simulating the
> environment and then the structure of the human mind?
> 
> Now with the AI itself, there is a trick with respect to how much
> compute you actually need. Now it needs to have the same or equivalent
> parts to the baseline to work, but it does not need to be of the same
> scale. It can be scaled down quite significantly. It just needs enough
> that it can perceive at a basic level and use language, after that
> getting funding to scale it up will be a non-issue...
> 
> In any event, I'd very much hope to have a situation where I can run a
> complete mind in a single unit, even if it were to occupy 9 or 10 rack
> units. I want to run at least two units. The reason for this is that I
> need to do a lot of research into consciousness. I need a robust theory
> of consciousness, which I have come to refer to as the arcanum of
> consciousness...
> 
> While I have the highest regard for Musk and neularink, the missing
> piece is how to actually hook it up, and what to hook it up to. To solve
> that problem, I would set up the first unit as being as close to
> baseline architecturally, and algorithmically as possible and make the
> other unit as theoretically optimal as possible. The issue being how to
> link the two. This research should inform how to set up a neulink system.
> 
> On the other hand, I'd be severely screwed if I can't get it working at
> all. Uploaders are willfully ignorant of the limitations of the human
> mind. Expanding and modifying the mind is infinietly more useful than
> just copying it and backing it up or emulating it.
> 
> I dare you to tell me that this is not how God intended us to move stuff
> along the ground:
> 
> https://www.youtube.com/watch?v=HRTYNxtbnjI
> 
> An AGI that fails to understand this is an absolute failure. ;)
> 
> --
> Clowns feed off of funny money;
> Funny money comes from the FED
>  so NO FED -> NO CLOWNS!!!
> 
> Powers are not rights.
> 

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