Hey, I’m also able to create an autoresponder
How awesome am I? Wooooooowwwwwwww I got rid of jobs, give me millions of USD On 1. Dec 2019, at 21:27, Alan Grimes via AGI <[email protected]> wrote: > Today, I'm going to do something different again and sketch out the > development rig I would really like. and some of my development objectives. > > First, lets start out with the workstation. > https://www.newegg.com/p/N82E16813144276 > > Ok, that's what I want for my user console. The main thing is the 10G > network link. > > I would then run cat 7 out of that down to a rack downstairs. (I bought > the rack about 10 years ago...) > > Now what I really need is a good solid Simulator, something that can > maintain physics and rendering for several avatars. It should be just > conventional computing, just scaled up and made robust enough for > several clients and continuous operation. > > It is supremely annoying that the damn uploaders used to argue that the > simulation would be identical to real life experience but never raise a > finger to actually develop it. > > RDR2 was a $200M development effort. =\ > > I don't know exactly what it will take. I mean Skyrim came out ten years > ago (but only simulated physics about 100m from the player). Modern many > core CPUs and multi-GPU system should be able to simulate the entire > damn map without having to subspace it all over the place. > > Commercial research projects are still using a set of ATARI games. =\ > > How long would it take to develop AGI if it had a good waifu avatar? =P > > There was some activity on the OpenCobalt mailing list a few months ago, > but it died out. =\ > > Anyway, the only thing I really have to say here is that WTF do we think > we're doing in developing human equivalent AI without simulating the > environment and then the structure of the human mind? > > Now with the AI itself, there is a trick with respect to how much > compute you actually need. Now it needs to have the same or equivalent > parts to the baseline to work, but it does not need to be of the same > scale. It can be scaled down quite significantly. It just needs enough > that it can perceive at a basic level and use language, after that > getting funding to scale it up will be a non-issue... > > In any event, I'd very much hope to have a situation where I can run a > complete mind in a single unit, even if it were to occupy 9 or 10 rack > units. I want to run at least two units. The reason for this is that I > need to do a lot of research into consciousness. I need a robust theory > of consciousness, which I have come to refer to as the arcanum of > consciousness... > > While I have the highest regard for Musk and neularink, the missing > piece is how to actually hook it up, and what to hook it up to. To solve > that problem, I would set up the first unit as being as close to > baseline architecturally, and algorithmically as possible and make the > other unit as theoretically optimal as possible. The issue being how to > link the two. This research should inform how to set up a neulink system. > > On the other hand, I'd be severely screwed if I can't get it working at > all. Uploaders are willfully ignorant of the limitations of the human > mind. Expanding and modifying the mind is infinietly more useful than > just copying it and backing it up or emulating it. > > I dare you to tell me that this is not how God intended us to move stuff > along the ground: > > https://www.youtube.com/watch?v=HRTYNxtbnjI > > An AGI that fails to understand this is an absolute failure. ;) > > -- > Clowns feed off of funny money; > Funny money comes from the FED > so NO FED -> NO CLOWNS!!! > > Powers are not rights. > ------------------------------------------ Artificial General Intelligence List: AGI Permalink: https://agi.topicbox.com/groups/agi/T9806ab3d3c7be5e0-M09f572dc3712eef2a9869a93 Delivery options: https://agi.topicbox.com/groups/agi/subscription
