I did a test in my kitchen sink. I filled it with water to cover a denser 
object that sank. I swished my hand by it fast-ish, and it moved with my hand, 
as predicted, but in the air-filled sink this does not occur. So, under water, 
things are more easily moved from where you expected them to be / go, motion in 
other bodies radiates to other objects nearby. Quickly moving around an object 
would make it move from where predicted it'd be! And if you were to use liquids 
in an underwater factory, they would get screwed up and get water in them too. 
It would be most useful to remove all air then from our next world and get back 
to the 3D dimensional environment too.
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