No, Logan, “go to the kitchen” is NOT to a previously known location.

The whole point of the Woz test is that the robot must be able to “go to the 
kitchen” as any human does – i.e. to ANY kitchen in ANY house –  i.e.  to 
UNFAMILIAR/UNKNOWN LOCATIONS.  No matter what the house you will be able to go 
to the kitchen sight unseen  And so essentially will any animal – in the sense 
that you can set an animal to go down any hitherto unknown field or street, and 
it will make its way down that street round whatever obstacles there are – OR 
presumably if the animal can smell delectable food from a distant kitchen, it 
will be able to make its way there through whatever house.

This is what real AGI’s do, this is what narrow AI robots/algos can’t. Living 
creatures are continually exploring the world, continually going down new 
paths, into new fields – and doing so in every sense of the terms, at every 
level of functioning.

You clearly think – like pretty everyone else here – that creativity and 
exploration – going to an unknown location through an unknown field – are 
pretty exotic. (That’s the effect of narrow AI training) Actually every single 
real world activity, physical or mental,  is creative/exploratory. Going to the 
toilet is exploratory – you never know what you’ll find there, especially if 
it’s a new Japanese toilet, – and you may have to find a new way of coping. 
Reading a text is creative/exploratory because no normal text is formulaically, 
predictably like any other text – every text presents something new and you may 
have to find a new way of interpreting it. Ditto any conversation. Ditto 
writing and reading posts here.

The ordinary person, of course, takes all these things for granted  - thinks of 
them as “routine”, potentially algorithmic  – but AGI-ers should know better.

Real world life/AGI is continuous journeys into more or less new, unknown 
territories. 




From: Logan Streondj 
Sent: Sunday, December 16, 2012 7:37 PM
To: AGI 
Subject: Re: [agi] Internal Representation

to be fair the original question was about "going to the kitchen" where word 
"the" means it's a previously known location. 
I'm assuming that was answered to your satisfaction.


So now you are asking a new question, about how exploration is to occur. 
Exploration is typically a goal oriented behavior, even if simply to satisfy 
desire to have new experience. 

For instance a little bunny may leave the nest for a tiny hop around at first, 
and then extend it's hops incrementally outside. 
Once they have matured enough to be independent, they may co-locate in the 
territory if there are enough resources, or find themselves a new territory. 
Typically a territory must have a source of water, food, place to make nest or 
burrow and mating prospects.

Most of an animals life is spent within it's own territory as long as all the 
requirements are met. In some species, either the male or female roams to other 
territories during mating season. 
Also there are nomadic species, which have multiple grazing areas which they 
travel between throughout the year. 

Anyways so the actual exploration is as simple as enabling a locomotion driver 
into a direction,  typically instincts even in babies have some preventative 
measures such as avoiding going in directions with large  drops, and avoiding 
walking into walls.

If there are specific goals in mind, such as for instance water, then can 
pattern match to find a good location, such as a lower location, with denser 
vegetation, and higher humidity. 






On Sun, Dec 16, 2012 at 2:12 PM, Mike Tintner <[email protected]> wrote:

  Logan,

  Yes, as I said, I could see  you have a loose sense of what is needed (any 
sense can only be “loose”).

  However, your idea that your robot can do this by an algorithm is parallel 
with Jim’s that complexity is involved.

  You can only have an algo for a journey if you have already made the journey, 
and can predict the territory, – and have a route[s]-map. (That incl. “ 
replotting alternative ways of getting there” after meeting unforeseen 
obstacles).  By extension, you can only have problems of complexity if you 
already have a known set of possible journeys/route-maps to consider (a la 
Travelling Salesman Problem)..

  That’s why algos only work in artificial controlled environments like 
factories, labs and warehouses, which are fully known and have been 
artificially structured to be predictable..

  To be able to travel in the real world, is to travel through *unpredictable* 
and *more or less unknown” territories. We want robots which like living 
creatures can “go through that field” or street or room *blind*  - just like 
you -  through an “unstructured field” with “unknown obstacles” -   i.e. 
without ever having seen it before, or encountered anything quite like it, or 
having any route-map. They will have a rough idea of what such travel may 
involve – know some of the steps that may be needed to go through a room – but 
have only partial knowledge of what is needed. The journey can’t be 
algorithmically plotted in advance – it can only be made up as you go along,  
and usually requires some innovation – experimenting with the body to take some 
new or different kinds of steps.

  Narrow AI/algos are for rational problems, when you already know the way[s] 
to the solution and the goal – already have the route-map.  AGI is about 
creative problems when you don’t know the way[s], don’t have a route map  – and 
have to make it up as you go along. All creative problems whatsoever are like 
this.

  If you think different, try it. What’s the algo for going through “that 
room”? Oh no, you don’t get to know what the room is in advance. You have to 
write your algo [sight of room unseen] in advance.Try it. And only then will I 
tell you what the room is and what’s in it. ... 

  You can’t plan for the real world. You’ve got to “take it as it comes.”  

  From: Logan Streondj 
  Sent: Sunday, December 16, 2012 6:04 PM
  To: AGI 
  Subject: Re: [agi] Internal Representation

  In terms of actual movement, that is done quite similarly,
  to how we have an interpreter with input and output on a screen,
  simply the outputs go to motors, and inputs are sensors.

  For the actual "drivers" I was intending to have the AI algorithms available 
in HSPL by that point, so that the GI could evolve drivers to work with the 
hardware it has available, and potentially work around hardware failures. 

  So crawling would be defined as a form of locomotion using arms and legs with 
torso parallel to the floor.  Based on a  similarly simple description, it 
could then evolve a process involving the sensors and actuators it has 
available.    Similar to snake robots it would be able to adapt to changes in 
it's configuration, and layout of objects. 

  In terms of "fluidity" that is part of the process,  as the course itself is 
simply a rough outline of the journey,  the walking algorithm would evolve to 
take into account obstacles and such as part of the evolution of the walking 
driver. 

  If for instance there is some unforseen obstacle, the plot could be 
replotted, for alternative potential ways of getting there.  This is exactly 
how humans, do it, likely most animals as well,   for instance they figure out 
where they are going to jump before jumping there. 
  And if they are going to get water, they figure out a good path to take to 
get there, before actually setting out. 






  On Sun, Dec 16, 2012 at 12:43 PM, Mike Tintner <[email protected]> 
wrote:

    PM: You must say why it cannot be done to be helpful, which you haven't. 

    I would have thought a man with your imagination wouldn’t need to be told – 
the principal reason you cannot have a complex set here,  is that you cannot 
define or calculate a) the trajectories or lines of action a body must take to 
“go across a room”” – esp. given b) the infinite diversity of starting points 
and positions of the body, and c) the infinite diversity of obstacles that may 
lie in the way, and d) the infinite natures and configurations of room 
terrains, and e) the endless combinations of limbs and body positions that may 
be necessary to move from the infinite diversity of starting points.

    The solution lies in the direction of having truly “fluid concepts”  of 
lines of action, with which the body can be fluidly aligned, and proceeding not 
by prior consideration of a set of trajectories (which is absolutely 
impossible) but adventurously “putting your best foot forward” towards the 
goal, one step at a time, and seeing what happens.

    Logan’s formulations lie intuitively in that direction – but they look like 
purely symboiic formulations – whereas internal representations must be 
literally linear in nature. Concepts provide literally “lines of action”  -   
and involve literally “thinking along these lines”.


    From: Piaget Modeler 
    Sent: Sunday, December 16, 2012 4:54 PM
    To: AGI 
    Subject: RE: [agi] Internal Representation


    According to Confucius, Mike Tinter, you are correct.  

    "The person who says it can't be done, and the person who says it can be 
done are both usually correct." ~ Confucius.

    If you want to use some imagination, and figure out how it can be done, 
then by all means.  If you just want to nay say
    and say it can't be done, then that's not helpful.  You must say why it 
cannot be done to be helpful, which you haven't. 

    I think it is already being done, and you simply may not know about it, 
because certain people aren't revealing their 
    results just yet.

    ~PM.



----------------------------------------------------------------------------
    From: [email protected]
    To: [email protected]
    Subject: Re: [agi] Internal Representation
    Date: Sun, 16 Dec 2012 16:06:49 +0000


    “Complexity” is a substitute for thought here. You couldn’t begin to 
specify what are the complex elements here.

    The reality is that living systems can translate these desires/goals, 
however internally represented, into initial actions in a second, and extended 
courses of action in just a few seconds.

    The idea that there is some systematic consideration of sets of sets of 
alternative courses of action and environments  – “sets of sets” because the 
infant/animal could be in an infinite diversity of situations – is quite, quite 
mad, i.e. divorced from any reality whatsoever other than narrow AI programs 
which are incapable of this kind of intelligence and action.

    From: Jim Bromer 
    Sent: Sunday, December 16, 2012 3:09 PM
    To: AGI 
    Subject: Re: [agi] Internal Representation

    On Sun, Dec 16, 2012 at 4:43 AM, Mike Tintner <[email protected]> 
wrote:
    How do the words translate into a physical course of action?

    How do you get from “go” to its first and subsequent movements of limbs? 
Bear in mind, that the same wish – the same formulation – could apply to the 
infant in vastly diverse physical situations - initial physical positions llike 
lying, sitting, lying on side, standing against some object etc - and vastly 
different room configurations.
    ----------------------------

    There is a problem here, but the only true problem is one of complexity.  
The same problem occurs when the program tries to make sense out of the IO data 
that is input to the program so that it can recognize what kind of situation 
that it is in or responding to.  The problem also occurs when it has to select 
the best kind of reaction to the situation when there are many otions that it 
can select from which are related to the complexities of the situation.  There 
are no  serious problems with implementing general AI other then the complexity 
of these kinds of problems.  A situation can be recognized based on many 
components and there are many 'ideas' (about different kinds of situations) 
that can be recognized based on some of the components that may occur in the 
situation.  It is a many-to-many kind of interpretation problem. Some problems 
are much simpler, but the complications is what makes general AI so complex.
    Jim Bromer

    On Sun, Dec 16, 2012 at 4:43 AM, Mike Tintner <[email protected]> 
wrote:

      Logan,
      You’re thinking of converting words into more words, here?
      How do the words translate into a physical course of action?
      How (i.e. in what forms of representation) would an infant AGI think that 
hadn’t yet learned language, when it say wants to
      “go across the room”...
      crawl, roll, whatever across the carpet to a toy?
      How do you get from “go” to its first and subsequent movements of limbs? 
Bear in mind, that the same wish – the same formulation – could apply to the 
infant in vastly diverse physical situations - initial physical positions llike 
lying, sitting, lying on side, standing against some object etc - and vastly 
different room configurations.
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