IMO it's possible to "reprogram" both dev-robots and humans, as long as the
term is well defined.

Human behavior is a mixture of bottom-up and top-down, deductive and
inductive, unsupervised and supervised learning, physical and cognitive
pleasures etc. starting from many seeds, and training is in fact
"programming" - directing. Supervised learning and deductive reasoning is
"programming".

There are behaviors that cannot be learned without force/supervision, or
need at least synchronization between different agents in order to work
properly. Society "programs" people, and a lot of intellectual activities
are like "programming", one who masters it has a higher intellectual
capacity.

>From another POV, most of humans do, think and believe a lot of things for
reasons similar to the reasons a trained dog performs some behaviors after
noticing a clue - they just don't know why, but feel an urge to do or react
somehow, or the reasons they know or invent are just fake rationalizations.

Most of studying is "forced", average people lack enough of curiosity and
motivation, and cannot be self-didacts, and most students learn things
by-the-book or shallow, they cannot continue the line of thought.

Regarding social norms, pop-culture etc. - the majority of people are
extremely prone to elementary manipulation by higher powers and force, it's
namely programming, their "unique" own opinion matches the "unique"
"not-programmed" opinion of millions or billions others, all shaped by
their similar intelligence, similar "dog-like training" ("up-bringing",
schooling, threats by the state), lack of some expertise or/and obeying the
will of higher ranked or higher powered forces.

Sure, that programming in humans is not like C++, and you can't that easy
control each tiny movement, but you don't need and don't want, because it
would be like "remote control". That's another case, and when an agent is
fully controlled as with RC, then it just executes the will of the
controller, and the controller must be fully engaged with it.

If you have a slave, usually you want him to provide you the goods or do
what you want, by asking him as simple as possible, you don't want to do
vision, hearing, body posture etc. for them, you want to let them do the
details, as long as the overall results suffice - you should be able to
recognize is the result or the trend correct/acceptable, just like an
average director in any enterprise do.

As for robots - IMO you can reprogram them as you wish, as long as you have
designed them so and you are allowed to work inside their minds.
There can always be a subsystem which is independent and can be controlled
even manually (like remote control) or alter the behavior of some other
general moods and modules, recognize some actions and stop or activate them
etc.

The developed minds will also form "skeletons" which are similar and could
be "hacked" or tuned", similar to the "centers" in brain, which are in fact
result of the connectivity maps of the brain, similar design and similar
capacity, similar input and output etc. which ends in similar activation
patterns and localisation in different people, produced by development.

If you develop a known system in known environment in a known direction,
the development process is highly predictable.

In fact elementary "programming" works even for humans through
manipulation, suggestion, force and violence, up-bringing, social pressure
etc. etc.

Also, a related phenomenon in humans - the level of a few
neurotransmistters can completely change the direction of the behavior of
an individual. Those levels don't control what precise things will you do,
but knowing the environment and the mood, the actions are predictable
enough, and that's what you aim for.

If someone is in rage with a gun - one thing, if he's in rage with a knife
- another possible actions, but the general direction is clear enough by
the rage itself. If he's in love/oxytocin with flowers, completely
different behavior, or if he's frightened and shaking, or if he's in a
flirty/playful mood, like a dog or a cat playing in the garden.

It's all driven by current neurotransmitters' balance, the rest are
cognitive reactions to the particular environment, other agents, personal
history and goals etc. etc.

-- 
===* Todor "Tosh" Arnaudov ===*
*
.... Twenkid Research:*  http://research.twenkid.com

.... *Author of the world first University courses in AGI  (2010, 2011)*:
http://artificial-mind.blogspot.com/2010/04/universal-artificial-intelligence.html

*.... Todor Arnaudov's Researches Blog**: *
http://artificial-mind.blogspot.com
*
*



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