For my purposes I would not initially parse the scene directly into a tree
but would expand the target structure set from one = tree to other
structures. Though tree is generally isomorphic to many other structures
there might be more of an immediate mapping based on scene content. Though
typically papers like this are more concerned with direct usage for example
as in this case, scene classification. Also this paper is oriented towards
NLP so tree is appropriate here I suppose.

 

John

 

From: YKY (Yan King Yin, 甄景贤) [mailto:[email protected]] 
Sent: Saturday, February 8, 2014 3:52 AM
To: AGI
Subject: Re: [agi] Ben's geometry of mind paper

 

On second thought, about this paper:


"Parsing Natural Scenes and Natural  Language with Recursive Neural
Networks" Socher, Lin, Ng, Manning (2011) 

 

They have pre-processed the image scenes so that each image contains less
than 100 features.  That is really "small data" and a logic engine would
have no problem constructing a parse tree of the image using a bunch of
first-order rules.  I guess the research code's speed would be comparable to
that of a logic engine's, if not slower...  but that is regarding
recognition task.  What is special about their method is that it can learn
from data efficiently.  The learning can also be done by a logic engine, but
that would be much slower...


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