1. Discovering and understanding arbitrary relationships between behavior of 
entities and their environment over time.
Holland, Holyoak, Nisbett and Thagard wrote Induction in which they postulated 
that inducing synchronic and diachronic associations were the essence of 
learning.  They modeled these kinds of temporal relations with Classifier 
systems.  Numenta performs spatial and temporal pooling (same thing) in their 
Grok product.  The Schema Mechanism by Gary Drescher synthesized new arbitrary 
relationships observed in its environment over time as synthetic items (or meta 
schemata).  There are many examples of systems that form arbitrary 
relationships between entities and environments, and there are many examples of 
systems that track the behavior of entities.  I don't see anything special 
about what you are attempting.

2. This is circular reasoning. Things that are “interesting” are a product of 
observing all of reality and identifying things out of the ordinary, where 
“ordinary” is defined as commonly observed patterns over time. The 
spatiotemporal context is not just your database, it is your entire 
computational data model. Even if you use reality for hypothesis testing, a 
good hypothesis is hard to develop in a vacuum. Also, you can’t just “look 
things up” in reality; the data has to streamed into computers and indexed so 
that a computer can find and analyze it.
First of all, you are NEVER, EVER, going to observe ALL of reality. That is 
imposible. So your first assumption is way off base. Human beings  have 
limitations on their sensory inputs. They do not see the entire lightwave 
spectrum, nor hear the entire range of soundwaves nor feel temperatures from 
zero degrees kelvin to 1,000 degrees kelvin. So observing ALL of reality is a 
naive notion.  You take slivers of reality, and process them. You take visual 
and audio frames, and so forth.  Once you take a sliver, you can create and 
recognize patterns within your samples of reality. These patterns are your 
entities.  There may be regular or irregular entities within your samples. But 
you will still store some of these patterns and ignore others. That is our 
nature as human beings. Even savants with eidetic memories do not store all 
modalities of memory. Their visual memory may be acute but their sonic memory 
may be deficient. So your requirement for computers to do what people do not do 
is also unrealistic if you are shooting for AGI.  Finally you DO just look 
things up in reality. For example you take an image of a room and see a cat 
sitting on a bed. You take a later image of the same room and see the cat is no 
longer on the bed.  That is "looking things up", reality checking, to ascertain 
your state, or current situation. 
3. It turns out that subsets of the physical world do not even approximate a 
closed system. Models built from closed system assumptions suffer from chronic 
“black swan” events in practice unless they are limited to very narrow use 
cases. You mitigate this by fusing as many data sources as possible into a 
single spatiotemporal context. (Also required for data quality reasons.)
I don't think you've fully baked what your learning algorithm(s) is(are) for an 
AGI.  I suggest you do some more research before making sweeping statements 
that only reflect your lack of knowledge, or lack of an approach.  
If some things can't be done, then don't do them. Do what is feasible and 
computable and make strides there.  Show a proof of concept, for God's sake. 
Let's see a prototype of what you CAN do.
~PM
From: [email protected]
Subject: Re: [agi] Re: Could Brain Emulation be NP-Hard?
Date: Thu, 25 Jun 2015 14:51:20 -0700
To: [email protected]


On Jun 25, 2015, at 12:49 PM, Piaget Modeler <[email protected]> 
wrote:What kinds of reasoning about the physical world are you aiming at? 

Discovering and understanding arbitrary relationships between the behavior of 
entities and their environment over time. 

You can escape the frame problem by not trying to model reality in its 
entirety. Use reality as a database look things up when needed, only track what 
you're interested in. 

This is circular reasoning. Things that are “interesting” are a product of 
observing all of reality and identifying things out of the ordinary, where 
“ordinary” is defined as commonly observed patterns over time. The 
spatiotemporal context is not just your database, it is your entire 
computational data model. 
Even if you use reality for hypothesis testing, a good hypothesis is hard to 
develop in a vacuum. Also, you can’t just “look things up” in reality; the data 
has to streamed into computers and indexed so that a computer can find and 
analyze it.

 Use open and close world assumptions advantageously.

It turns out that subsets of the physical world do not even approximate a 
closed system. Models built from closed system assumptions suffer from chronic 
“black swan” events in practice unless they are limited to very narrow use 
cases. You mitigate this by fusing as many data sources as possible into a 
single spatiotemporal context. (Also required for data quality reasons.)




  
    
      
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