> On Jun 25, 2015, at 11:02 AM, Jim Bromer <[email protected]> wrote:
> 
> (Btw, I just thought about the intersection of the cubes problem and
> it looks like it is polynomial to me.)


In real-world computing, many polynomial time algorithms are computationally 
intractable. Polynomial space complexity is even worse. If you are doing things 
at large scales, the upper bound of usefulness and practicality is a massively 
parallelizable O(n log n). 


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AGI
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