Ben said, "Given unbounded space and time resource bounds, AI is a trivial problem."
To me, this is the major attraction of the field. It is self-evident to many that contemplate the challenge. Our increasingly cheap and powerful computers make the temptation even greater. Also self-evident is that there are different ways to achieve AGI. Of course, we hope that we can do great things with only a tiny slice of "unbounded space and time." We are on various paths to achieving AGI. We just don't know if we are on the steep part of the curves yet. My personal litmus test is whether an AGI can learn and play high-level chess, go, bridge, or other similar games without being coded specifically for these games. The advantage of this test is that it requires no physical instantiation, and the results are easily quantifiable. Kevin Copple ------- To unsubscribe, change your address, or temporarily deactivate your subscription, please go to http://v2.listbox.com/member/?[EMAIL PROTECTED]
