This has been tried for chess with very limited success.
Quinlin, a PhD student of Donald Michie in England,
now I believe a professor in Sydney Australia
developed the ID3 algorithm and tested it on learning chess.

========================================

On Sat, 11 Jan 2003 22:34:01 -0500 "Ben Goertzel" <[EMAIL PROTECTED]>
writes:
> > My personal litmus test is whether an AGI can learn and play 
> high-level
> > chess, go, bridge, or other similar games without being coded 
> specifically
> > for these games.  The advantage of this test is that it requires
> > no physical
> > instantiation, and the results are easily quantifiable.
> >
> > Kevin Copple
> 
> 
> Hmmm...
> 
> I can imagine an AI system that could achieve this goal without 
> having
> really robust general intelligence..
> 
> A system that was coded to : study transcripts of games, infer the 
> rules of
> the games from the transcripts, and then play the games... but that 
> could do
> *nothing* else
> 
> Such a software system would be VASTLY superior to any existing AI 
> software
> system.  But if it could do nothing else, it would still be terribly
> overspecialized and narrow compared to a human...
> 
> I would see such a system as halfway between Deep Blue and humans,  
> in terms
> of general intelligence.
> 
> -- Ben G
> 
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