Risto Miikkulainen [!! love that name !!] did some fun stuff having a
GA-evolved neural net learn to play Othello.  it learned the rules of the
game, not just strategy (actually it learned them both simultaneously)...

But to use ID3 or GA/NN for this kind of problem, one uses a different tree
or network for each game one teaches it....  there is no generalization of
knowledge from one game to the next

And of course, such algorithms are too crude to achieve real mastery of any
of these games

ben



> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On
> Behalf Of Joseph S Rubenfeld
> Sent: Saturday, January 11, 2003 11:05 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [agi] AI is a trivial problem
>
>
> This has been tried for chess with very limited success.
> Quinlin, a PhD student of Donald Michie in England,
> now I believe a professor in Sydney Australia
> developed the ID3 algorithm and tested it on learning chess.
>
> ========================================
>
> On Sat, 11 Jan 2003 22:34:01 -0500 "Ben Goertzel" <[EMAIL PROTECTED]>
> writes:
> > > My personal litmus test is whether an AGI can learn and play
> > high-level
> > > chess, go, bridge, or other similar games without being coded
> > specifically
> > > for these games.  The advantage of this test is that it requires
> > > no physical
> > > instantiation, and the results are easily quantifiable.
> > >
> > > Kevin Copple
> >
> >
> > Hmmm...
> >
> > I can imagine an AI system that could achieve this goal without
> > having
> > really robust general intelligence..
> >
> > A system that was coded to : study transcripts of games, infer the
> > rules of
> > the games from the transcripts, and then play the games... but that
> > could do
> > *nothing* else
> >
> > Such a software system would be VASTLY superior to any existing AI
> > software
> > system.  But if it could do nothing else, it would still be terribly
> > overspecialized and narrow compared to a human...
> >
> > I would see such a system as halfway between Deep Blue and humans,
> > in terms
> > of general intelligence.
> >
> > -- Ben G
> >
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